
STEAM · ROBOTICS · AI · CODING · IOT
Young Explorers Program
Discover. Create. Innovate.

- Sessions
- 40
- Levels
- 4
- Age group
- 6-8
- Per batch
- Max 5
- Project-based
- 100%
Course curriculum
Junior Explorers - Level I
Level I - Robotics & Coding Foundations
10 Sessions · Ages 6–8 · STEAM | Robotics | AI | Coding Curriculum
Students build their first real robots with the 20-in-1 Mechbotix kit, then dive into Scratch coding - creating animations, interactive stories, and their first game. No experience needed.
Robotics - 20 in 1 Mechbotix Kit
01Monster Bot
- Build and operate a monster-themed robot model
02Butler Bot
- Assemble a bot that mimics a serving helper
03Robo Racer
- Design and race a fast wheeled robot
04Table Cleaner Bot & Scribble Bot
- Two bots in one session - cleaning and drawing robots
05Floor Cleaning Robot
- Build a robot that sweeps and cleans autonomously
Coding - Scratch Platform
06Intro to Coding & Algorithms
- Project: Code My Robot - first Scratch program
07Sequencing and Commands
- Project: Robot Dance Party - control with sequences
08Introduction to Animation
- Project: My First Animation - sprites and motion
09Adding Sounds and Effects
- Project: Talking Characters - voice and sound blocks
10Creating Interactive Stories
- Project: “Choose Your Adventure” - branching narratives
Level I showcase - Floor Cleaning Robot · Robot Dance Party · Choose Your Adventure
What you will learn in Level I
- Real Robots - build 5 different working models with the Mechbotix kit
- Storytelling - interactive stories and animated characters with sounds
- First Code - sequencing, loops, and animation in Scratch from zero
- STEAM Thinking - every project blends science, tech, engineering, art and maths
Course curriculum
Junior Explorers - Level II
Level II - Games, Circuits & 3D Creation
10 Sessions · Ages 6–8 · Prerequisite: Level I
Students advance to game design and variables in Scratch, then get hands-on with Paper Circuit kits (glowing LED circuits) and 3D Pen art - building physical objects with light and form.
Coding - Scratch & Scratch 3.0
01Introduction to Game Design
- Project: Catch the Apples - first full game
02Using Loops for Efficiency
- Project: Looping Dance Moves - repeat blocks
03Event-Driven Programming
- Project: Interactive Quiz Game - when/if events
04Multi-Scene Games and Stories
- Project: Adventure Quest - multiple backdrops & scenes (3D Pen Kit)
05Introduction to Variables
- Project: Score Keeper - tracking scores with Scratch 3.0
Electronics - Paper Circuit Kit
06Paper Circuit - Single LED Glowing
- Build your first paper-based light-up circuit
07Paper Circuit - Multiple LED Glowing
- Extend the circuit to power multiple LEDs
Making - 3D Pen Kit
083D Pen - Simple Shapes & Alphabets with Infill
- Learn pen control and create letters and shapes
093D Pen - Pen Stand / Spectacles
- Design and build a functional 3D object
10Project & Doubt Solving
- Consolidation session -complete and showcase Level II projects, resolve any doubts
Level II showcase: Interactive Quiz Game · Glowing Paper Circuit · 3D Pen Creation
What you will learn in Level II
- Game Design - design and code complete games with loops, events and scores
- Paper Electronics - wire up real LED circuits on paper, electricity made tangible
- Variables & Logic - score tracking and event-driven code in Scratch 3.0
- 3D Making - create physical objects with a 3D pen — shapes, letters, accessories
Course curriculum
Junior Explorers - Level III
Level III - AI Concepts & Renewable Energy
10 Sessions · Ages 6–8 · Prerequisite: Level II
Students get their first taste of Artificial Intelligence through Scratch - building AI characters and games. Then they switch to the Renewable Energy Kit to power real solar-powered vehicles, boats, and homes.
AI & Advanced Coding - Scratch
01Introduction to Basic AI Concepts
- Project: AI Guessing Game - teach the computer to predict
02Creating AI Characters
- Project: Smart Pet - a virtual pet that learns and responds
03Advanced Animation and Effects
- Project: Magic Show - complex animations and visual effects
04Advanced Game Mechanics
- Project: Obstacle Course - physics and collision logic
05Create Your Own Game or Animation
- Open project - student designs and builds their own idea
Science - Renewable Energy Kit
06Intro to Renewable Energy - Solar Car
- Build a solar-powered car and learn how solar panels work
07Project - Solar Boat
- Assemble a boat powered entirely by solar energy
08Project - Solar Cap
- Design a wearable solar-powered cap with light output
09Project - Solar Home
- Build a model home powered by renewable solar energy
10Create Your Own Renewable Energy Project
- Students design their own solar-powered invention using the kit
Level III showcase: AI Smart Pet · Solar Home · Student's Own Solar Invention
What you will learn in Level III
- AI for Kids - prediction, pattern and response, AI made simple through Scratch
- Solar Power - build cars, boats, homes and caps that run on real solar energy
- Advanced Scratch - complex mechanics, collision logic, and open-ended creation
- Own Invention - students design their own project in both AI and solar modules
Course Curriculum
Junior Explorers - Level IV
Level IV - Autonomous Robots & Smart Sensors
10 Sessions · Ages 6–8 · Prerequisite: Level III
The most advanced level - students explore autonomous robots, push buttons, reed switches, touch sensors, smoke/flame detectors, and LDR sensors, building real safety and smart-home systems.
Autonomous Robotics & Smart Sensor Systems
01Intro to Autonomous Robots & I/O Devices
- Push Button switch · P1: Flashing Danger Light · P2: Fan CW Rotation · P3: Fan ACW Rotation · P4: Door Bell
02Introduction to Touch Sensor
- P6: Touch Light · P7: Touch Laser Pointer · P8: Touch Tap · P9: Bi-Directional Rotor
03Reed Switch & PIR Sensor
- P10: Magic Light · P11: Magic Buzzer · P12: Burglar Alarm with LED · P13: Burglar Alarm with Sound
Level IV showcase: Burglar Alarm · Fire Alarm System · Light Following Robot
What you'll build across Level IV
- Flashing Danger Light - push-button triggered warning signal
- Touch Laser Pointer - capacitive touch activates a laser
- Smoke & Fire Alarm - real gas and flame sensor safety systems
- Bi-Directional Fan - clockwise and anti-clockwise motor control
- Burglar Alarm - PIR motion sensor with LED and sound alerts
- Light Following Robot - LDR sensor guides the robot toward light
Fees & Enrolment
Flexible Options for Every Family
Option 1 - Offline Only
Rs. 7,500/-- Mode: Offline only
- Duration: 10 Sessions / 10 Hours per level
- Kit: Provided during class only
- Group Size: Max 5 students per batch
- Eligibility: Age 6-8
Level I - Open to all, no prior knowledge needed
Level II - Completion of Level I
Level III - Completion of Level II
Level IV - Completion of Level III
Option 2 - Offline / Online
Rs. 12,999/-- Mode: Offline or Online
- Duration: 10 Sessions / 10 Hours per level
- Kit: Take-Away Robotic Kit included - couriered to your home FREE within India
- Group Size: 1-on-1 personalised mentoring (Online)
- Eligibility: Age 6-8 - No prior knowledge needed
Why choose the Young Explorers Program?
- 4 Levels of Learning - progressive curriculum from basics to autonomous robots
- 5 STEAM Disciplines - Science, Tech, Engineering, Art and Maths in every session
- Tiny Batches - max 5 students ensures every child gets full attention
- Real Kits - Mechbotix, Paper Circuit, 3D Pen, Renewable Energy, Sensor kits
- Coding from Age 6 - Scratch, Scratch 3.0 - structured, age-appropriate logic
- Take-Home Option - own your kit and continue building at home
Backed by RoboKidz.
Young Engineers' Academy is RoboKidz's flagship STEM program - trusted by thousands of families across India for 12+ years.
- Years in STEM
- 12+
- schools
- 2,500+
- Future-skills verticals
- 6
Book a Free Trial Class Today!
Young Engineers' Academy - a RoboKidz brand
Contact +91 89 564 92530 · robokidz.co.in